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What are the Pokemon card types?

There are 11 of them on cards, and the official rulebook says so in as many words. The video games have 18. That gap is not a mistake in either place: Bug is a Grass card, Ice is a Water card, Ground and Rock are both Fighting cards, Ghost is a Psychic card, and Poison has moved twice. If you learned types from the games, some of your cards are going to look wrong and they are not.

The other half of this page is the part nobody expects. The card game has no type chart. Weakness and Resistance are printed on each individual card, in the bottom-left corner, and plenty of cards print neither. So instead of a chart, every type below carries what its cards actually print, counted over 1,446 real cards, with the count next to it. The card in your hand is the authority.

Your card's type is not its video game type

Which video game type lands on which card type, as things stand today. Checked twice: against Bulbapedia's table, and against the cards themselves. All 18 game types matched, with two individual exceptions out of the 628 cards that could be compared.

Video game types and the card type they are printed as
In the gamesOn the cardCards checkedNotes
Grass Grass 43 of 44 (98%) Shaymin (Crown Zenith) is printed Colorless
Bug Grass 28 of 28 (100%)
Fire Fire 69 of 69 (100%)
Water Water 87 of 87 (100%)
Ice Water 20 of 21 (95%) Eiscue ex (Obsidian Flames) is printed Fire
Electric Lightning 63 of 63 (100%)
Psychic Psychic 33 of 33 (100%)
Ghost Psychic 16 of 16 (100%)
Fairy Psychic 26 of 26 (100%) since Sword & Shield. Before that, Fairy was its own TCG type.
Fighting Fighting 33 of 33 (100%)
Ground Fighting 25 of 25 (100%)
Rock Fighting 28 of 28 (100%)
Dark Darkness 19 of 19 (100%)
Poison Darkness 17 of 17 (100%) since Sword & Shield. Poison was Grass in the TCG until EX Power Keepers and Psychic from Diamond & Pearl until Sword & Shield, so old Poison cards look wrong to a new player and are not.
Steel Metal 13 of 13 (100%)
Normal Colorless 95 of 95 (100%)
Flying Colorless 4 of 4 (100%) n is small because almost every Flying Pokemon is dual-typed and dual-typed Pokemon were excluded from this test. Bulbapedia's claim stands, the measurement just cannot say much about it.
Dragon Dragon 7 of 7 (100%)

This is a strong tendency and not a law. The TCG type of a card is a design decision made card by card, and dual-typed Pokemon get whichever of their two types the designers picked, which is why a Grass/Poison Bulbasaur is a Grass card while a pure-Poison Muk is a Darkness card.

There is no type chart in the card game

This is the sentence the rest of the page hangs off, so here it is on its own. The rulebook's own wording is "Some Pokemon have Weakness or Resistance to Pokemon of certain types", and its glossary entries for both end with the words "if any". Nothing in the game says Fire beats Grass. What a card is weak to is whatever that one card has printed on it, and the same Pokemon printed in a different set can say something else.

  • Where to lookThe bottom-left corner of the card. Weakness first, Resistance after it, and a lot of cards carry one or neither.
  • What Weakness doesThe attack does more damage, and how much more is printed next to the symbol. On current cards that is x2, which doubles it. Older cards printed +10, +20 and +30 instead, so this is what today's cards print rather than a rule of the game.
  • What Resistance doesThe attack does less. Cards from the Sword and Shield series onward print -30. Before that it was -20 for over a decade, which you can see on the Fairy card further down this page.
  • When neither appliesNever on a Benched Pokemon. Weakness and Resistance only touch the Active Pokemon.
Gengar, 151 number 094, a Psychic card
Gengar 151 #094 This card prints Weakness Darkness x2 and Resistance Fighting -30. Type, Weakness and Resistance read off api.tcgdex.net/v2/en/cards/sv03.5-094, read August 15, 2026

That card is doing two jobs at once. Gengar is a Ghost and Poison Pokemon in the video games and it is printed as a Psychic card, which is the shortest proof that the two systems are not the same one. It is also one of the few cards that prints both a Weakness and a Resistance, so its corner shows you both marks together.

The 11 types, and what their cards actually print

In the order The Pokemon Company numbers them on basic Energy cards, 001 Grass through 008 Metal, so a stack of Energy is already sorted this way. Colorless and Dragon follow because neither has a basic Energy card of its own. Fairy is last because it is retired. Every percentage below is a count of what is printed on cards, never a chance of pulling anything.

Grass

In the video games: Grass, Bug.

The patient type. Grass attacks tend to heal the attacker or leave the other Pokemon Poisoned, so a Grass deck wins by outlasting rather than by hitting hardest.

Poison used to live here too, until EX Power Keepers in 2007. Very old Grass cards of Poison Pokemon are correct for their era.

Weakness. Of the 210 Grass Pokemon cards measured, 208 (99%) print Fire x2. The rest: Lightning x2 on 2 (1%).

Resistance. Of the 210 Grass Pokemon cards measured, 208 (99%) print no Resistance at all. The rest: Fighting -30 on 2 (1%).

Venusaur ex, 151 number 003, a Grass card
Venusaur ex 151 #003 This card prints Weakness Fire x2. Type, Weakness and Resistance read off api.tcgdex.net/v2/en/cards/sv03.5-003, read August 15, 2026

Fire

In the video games: Fire.

The big-swing type. Fire attacks hit hard and can leave the other Pokemon Burned, but they usually cost you Energy off your own Pokemon to do it.

The only TCG type that maps to exactly one video game type and nothing else.

Weakness. Of the 146 Fire Pokemon cards measured, 141 (97%) print Water x2. The rest: Lightning x2 on 5 (3%).

Resistance. Of the 146 Fire Pokemon cards measured, 141 (97%) print no Resistance at all. The rest: Fighting -30 on 5 (3%).

Charizard ex, 151 number 006, a Fire card
Charizard ex 151 #006 This card prints Weakness Water x2. Type, Weakness and Resistance read off api.tcgdex.net/v2/en/cards/sv03.5-006, read August 15, 2026

Water

In the video games: Water, Ice.

The type that moves things around. Water attacks shuffle Energy and drag the other player's benched Pokemon into the fight, which is how they pick the matchup they want.

Weakness. Of the 183 Water Pokemon cards measured, 137 (75%) print Lightning x2. The rest: Metal x2 on 46 (25%).

The quarter that print Metal instead are the Ice Pokemon. Ice is a Water card here, but it keeps the fear of Steel it has in the video games, and the cards call Steel Metal. Psychic, Fighting, Darkness and Colorless all split the same way, for the same kind of reason.

Resistance. Of the 183 Water Pokemon cards measured, 175 (96%) print no Resistance at all. The rest: Fighting -30 on 8 (4%).

Blastoise ex, 151 number 009, a Water card
Blastoise ex 151 #009 This card prints Weakness Lightning x2. Type, Weakness and Resistance read off api.tcgdex.net/v2/en/cards/sv03.5-009, read August 15, 2026

Lightning

In the video games: Electric.

The refuel type. Lightning attacks pull used Energy back out of the discard pile and can leave the other Pokemon Paralyzed, so they keep swinging when other decks have run dry.

The TCG has never called it Electric. Beginners search for Electric and land on the video game chart, which is one reason this page exists.

Weakness. Of the 132 Lightning Pokemon cards measured, 120 (91%) print Fighting x2. The rest: Lightning x2 on 12 (9%).

Resistance. Of the 132 Lightning Pokemon cards measured, 120 (91%) print no Resistance at all. The rest: Fighting -30 on 12 (9%).

Pikachu, 151 number 025, a Lightning card
Pikachu 151 #025 This card prints Weakness Fighting x2. Type, Weakness and Resistance read off api.tcgdex.net/v2/en/cards/sv03.5-025, read August 15, 2026

Psychic

In the video games: Psychic, Ghost, Fairy.

The trick type. Psychic cards do their work through Abilities and status, leaving the other Pokemon Asleep, Confused or Poisoned rather than just hitting it.

Fairy only since Sword & Shield, February 2020. Ghost has been here since the start. Poison sat here from Diamond & Pearl until Sword & Shield and has since moved to Darkness.

Weakness. Of the 180 Psychic Pokemon cards measured, 122 (68%) print Darkness x2. The rest: Metal x2 on 55 (31%), Lightning x2 on 3 (2%).

The Metal third are the Pokemon that are Fairy in the video games. Fairy fears Steel in the games, the cards call Steel Metal, and the weakness came along when the type was folded in.

Resistance. Of the 180 Psychic Pokemon cards measured, 125 (69%) print Fighting -30. The rest: no Resistance at all on 55 (31%).

Printing a Resistance is the majority case here, and it splits the same way as the Weakness. The Ghost and Psychic ones carry Fighting -30 and the former Fairy ones carry nothing.

Gengar, 151 number 094, a Psychic card
Gengar 151 #094 This card prints Weakness Darkness x2 and Resistance Fighting -30. Type, Weakness and Resistance read off api.tcgdex.net/v2/en/cards/sv03.5-094, read August 15, 2026

Fighting

In the video games: Fighting, Ground, Rock.

The gambler. Fighting attacks do extra damage if you accept a downside, and a lot of them flip coins for combination hits, so the type swings between whiffing and hitting far above its cost.

Three video game types in one. This is the biggest single collapse in the TCG and the one most likely to confuse someone coming from the games.

Weakness. Of the 175 Fighting Pokemon cards measured, 121 (69%) print Grass x2. The rest: Psychic x2 on 54 (31%).

It splits by where the Pokemon came from. The Ground and Rock ones print Grass, the actual Fighting ones print Psychic. Both track the video games through the card game's own names, because Grass covers Bug as well as Grass and Ground and Rock fear both.

Resistance. Of the 175 Fighting Pokemon cards measured, 175 (100%) print no Resistance at all.

Not one of the 175 Fighting cards sampled printed a Resistance at all. That is a striking number, and it is exactly the sort of thing that could stop being true next set, which is why the count and the set list stay next to it.

Machamp, 151 number 068, a Fighting card
Machamp 151 #068 This card prints Weakness Psychic x2. Type, Weakness and Resistance read off api.tcgdex.net/v2/en/cards/sv03.5-068, read August 15, 2026

Darkness

In the video games: Dark, Poison.

The type that plays dirty. Darkness attacks make the other player discard cards and can leave their Pokemon Poisoned, so it wins by taking away the tools rather than by out-damaging anyone.

Poison arrived here with Sword & Shield in 2020. Before that it was Psychic, and before EX Power Keepers it was Grass. A Poison Pokemon's TCG type has changed twice, so which card is 'right' depends entirely on when it was printed.

Weakness. Of the 125 Darkness Pokemon cards measured, 59 (47%) print Grass x2. The rest: Fighting x2 on 53 (42%), Lightning x2 on 13 (10%).

This is the most split type on the page and the only one where the top answer is under half, which is why there is no honest way to round it to one answer. It splits by origin and both halves make sense. The Dark Pokemon print Grass, because Dark fears Bug in the games and Bug is a Grass card here. The Poison Pokemon print Fighting, because Poison fears Ground in the games and Ground is a Fighting card here.

Resistance. Of the 125 Darkness Pokemon cards measured, 112 (90%) print no Resistance at all. The rest: Fighting -30 on 13 (10%).

Same type, different printed Weakness

Here is the whole argument in two cards. Muk is a pure Poison Pokemon, Hydreigon ex is a Dark one, and both are printed as Darkness cards. One prints Fighting x2 and the other prints Grass x2. No chart can hold both, and no chart has to: the answer is printed on the card in your hand. Muk is a common out of a set we rip constantly, so this is a thing you can go and check.

Muk, 151 number 089, a Darkness card
Muk 151 #089 This card prints Weakness Fighting x2. Type, Weakness and Resistance read off api.tcgdex.net/v2/en/cards/sv03.5-089, read August 15, 2026
Hydreigon ex, surging-sparks number 119, a Darkness card
Hydreigon ex Surging Sparks #119 This card prints Weakness Grass x2. Type, Weakness and Resistance read off api.tcgdex.net/v2/en/cards/sv08-119, read August 15, 2026

Metal

In the video games: Steel.

The wall. Metal Pokemon soak damage for longer than anything else in the game, and Metal is the one type where printing a Resistance is normal rather than rare.

Called Steel in the games and Metal on the cards, the same rename Electric gets as Lightning.

Weakness. Of the 90 Metal Pokemon cards measured, 83 (92%) print Fire x2. The rest: Lightning x2 on 7 (8%).

Resistance. Of the 90 Metal Pokemon cards measured, 83 (92%) print Grass -30. The rest: Fighting -30 on 7 (8%).

Metal is the only current type where essentially every card prints a Resistance.

Archaludon ex, surging-sparks number 130, a Metal card
Archaludon ex Surging Sparks #130 This card prints Weakness Fire x2 and Resistance Grass -30. Type, Weakness and Resistance read off api.tcgdex.net/v2/en/cards/sv08-130, read August 15, 2026

Colorless

No basic Energy card

In the video games: Normal, Flying.

The type that fits anywhere. Colorless Pokemon take any Energy you have, so they slot into a deck built around something else, and a Colorless symbol in an attack cost can be paid with any Energy card at all.

Two separate facts share this name and they are easy to merge. A Colorless Pokemon is a card with the star type. A Colorless symbol in an attack cost is a slot that any Energy card can fill. There is no basic Colorless Energy card, which is only confusing until you notice that the symbol means anything rather than a thing.

Weakness. Of the 169 Colorless Pokemon cards measured, 119 (70%) print Fighting x2. The rest: Lightning x2 on 50 (30%).

Splits by origin again. The Normal Pokemon print Fighting, and the Flying ones print Lightning and carry Fighting -30, which is exactly the Flying profile from the games.

Resistance. Of the 169 Colorless Pokemon cards measured, 119 (70%) print no Resistance at all. The rest: Fighting -30 on 50 (30%).

Snorlax, 151 number 143, a Colorless card
Snorlax 151 #143 This card prints Weakness Fighting x2. Type, Weakness and Resistance read off api.tcgdex.net/v2/en/cards/sv03.5-143, read August 15, 2026

Dragon

No basic Energy card

In the video games: Dragon.

The greedy type. Dragon attacks hit like nothing else, but they usually demand two different kinds of Energy to fire, because there is no Dragon Energy card to feed them.

Dragon Pokemon were Colorless cards until Dragons Exalted gave them their own type.

Weakness. Of the 36 Dragon Pokemon cards measured, 36 (100%) print no Weakness at all.

All 36 modern Dragon cards sampled print no Weakness and no Resistance at all. The bottom-left corner is simply empty. A universal type chart cannot describe a Pokemon that has no Weakness, so one Dragonite settles the question faster than a paragraph does. Bulbapedia dates the change to Evolving Skies.

Resistance. Of the 36 Dragon Pokemon cards measured, 36 (100%) print no Resistance at all.

Dragonite, 151 number 149, a Dragon card
Dragonite 151 #149 This card prints no Weakness and no Resistance at all. Type, Weakness and Resistance read off api.tcgdex.net/v2/en/cards/sv03.5-149, read August 15, 2026

Fairy

Retired, Sword & Shield, February 2020

No video game type maps here any more.

Retired. Fairy ran from 2013 to 2020 and specialized in blunting the other player's attacks. You will still find Fairy cards in older packs and bulk, and they are not fakes or misprints.

Pokemon that are Fairy in the video games are printed as PSYCHIC cards now.

Weakness and Resistance. Not measured, and this page publishes no figure for Fairy. None of the ten sets counted below is old enough to contain a Fairy card, and filling the gap by pattern-matching the other ten types would be a guess wearing a percentage sign. The card below prints Metal x2 and Darkness -20, and that is a statement about that one card. Note the -20: it is a pre-Sword-and-Shield card, from back when Resistance was -20 rather than -30, which is a second unforced demonstration that these values are printed rather than fixed.

Xerneas, XY number 96, a Fairy card
Xerneas XY #96 This card prints Weakness Metal x2 and Resistance Darkness -20. Type, Weakness and Resistance read off api.tcgdex.net/v2/en/cards/xy1-96, read August 15, 2026

Types that came and went

Two types have a history worth knowing, because both explain a card that looks wrong and is not.

Dragon

Since Dragons Exalted, 2012

Introduced in Dragons Exalted (2012). Absent from Sword & Shield until Evolving Skies (August 2021), after Cosmic Eclipse (November 2019) was the last set to carry one. Absent again at the start of Scarlet & Violet, then back in Paldea Evolved (2023), this time without the claw-mark card frame.

Where this comes from: Bulbapedia. The dates of the two absences rest on Bulbapedia alone. The current state, no Weakness and no Resistance printed, was counted here over 36 cards.

Fairy

Since Kalos Starter Set, 2013

Debuted in the Kalos Starter Set (2013). The Pokemon Company announced in January 2020 that Fairy would not be supported from the Sword & Shield series onward, and that Fairy Pokemon would generally be printed as Psychic and Poison Pokemon as Darkness. Sword & Shield released February 7, 2020. Basic Fairy Energy became the first Basic Energy card ever to rotate out of the Standard format.

Where this comes from: The Pokemon Company's January 2020 announcement, Bulbapedia, and the current official rulebook, which still lists Fairy and notes that no Fairy cards appear in the Scarlet and Violet series while they do exist in older expansions. The announcement itself could only be reached as a mirror, so every claim taken from it was confirmed against the rulebook or against the cards before it went on this page.

This page says nothing about which tournament formats a Fairy card is legal in today, because that was not checked against the current Play Pokemon rotation. In a game at the kitchen table a Fairy card works exactly as printed. It is not a fake, not a misprint and not worthless.

How the numbers on this page were measured

Every Pokemon card in ten sets was fetched from api.tcgdex.net (the same host the set pages already use) and its printed types, Weakness and Resistance recorded. Alternate arts of the same card in the same set were counted once, so a chase card with four printings does not vote four times.

Ten sets, run on August 15, 2026: 151, Destined Rivals, Journey Together, Surging Sparks, Mega Evolution, Rebel Clash, Crown Zenith, Paldea Evolved, Obsidian Flames, Twilight Masquerade. They run from Rebel Clash in 2020 to Mega Evolution in 2025, so these numbers describe the modern game and not the whole history of the card game. A card from 2003 can and does say something different.

1,853 cards were fetched and 1,446 unique Pokemon cards with a printed type were counted. Every percentage on this page is about what is printed on cards. None of it is about what comes out of a pack. We do not publish pull rates, because The Pokemon Company does not publish them either.

What this page does not know

  • Fairy's Weakness and Resistance are not measured here. None of the ten sets counted is old enough to hold a Fairy card, so this page publishes no figure for Fairy at all.
  • Whether a Fairy card is legal in any sanctioned format today was not checked against the current Play Pokemon rotation, so this page says nothing about it either way.
  • Bulbapedia dates the Dragon change, no Weakness and no Resistance printed, to Evolving Skies. The current state is confirmed here over 36 cards. The date is not.
  • The Kalos Starter Set's release date is known only to the year, 2013, so no month is printed above.
  • The original announcement of the Sword and Shield type changes could only be reached as a mirror. Everything it says is confirmed by the rulebook or by the cards, but the primary source is missing.
  • The rulebook draws each type's symbol as a picture and no official name for each shape was established. The marks on this page are our own drawings and the descriptions of them are ours.

Still holding the card?

Three more pages read the same card from a different corner. The rarity guide reads the symbol next to the card number and tells you what is actually rare. The set finder takes the number printed after the slash and tells you which set it came from. And Start here is the whole run of questions in the order they come up.

Or, since Weakness and Resistance only ever matter in a game: how do you actually play? Setup, a turn, and the three ways to win, for somebody who has only ever opened packs.

The count of 11 Energy types, the Weakness and Resistance wording and the Bench exemption come from the official Pokemon Trading Card Game rulebook. The video game mapping and the type histories come from Bulbapedia and were checked against real cards. Every percentage was measured from card records on August 15, 2026 and describes what is printed on cards, never what comes out of a pack. The type marks above are our own drawings, described from the card scans, and are not the official Energy symbols. Card scans and card data from TCGdex.